I am currently debating whether to have completely unique ship graphics (and art style) for each playable faction. Rather than my previous decision of having most of them shared between all Human factions, while only having a few unique ones each.
Modest wrote:Those are some nice looking ships there I personally like the last "arrow" one
Modest wrote:As for making unique ships per faction - why not go third way... Make all ships that are "baseline" to be shared. So every faction will have "base" variant of starting ships (I do not know how you want to handle that, but every game has most baisic starting units that do not require ANY research unlock), but as they research more advanced ships, they start to diffrentiate more and more?
I think that adding this will pay off in the long run because even if they have fewer ship per faction for to gain uniqueness more can be added later. I think it would be a little monotonous if all the factions had same looking ships just different color. Tt wouldn't interest me to try out other factions if that was the case.
Thanks The last one it would be good to have a faction using that theme and style.
And since we are talking here about factions... How many of them do you plan to implement?
Modest wrote:10 is huge amount if you will want to treat them all unique. Honestly, I expected 5 or 6 in this case
Geach wrote:This is probably a long shot but can we get a video of a small play through like a handful of planets? You haven't put up a video in ages.
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