Pop Cap

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Geach
Posts: 18

Pop Cap

Post#1 » Tue Mar 17, 2015 8:41 pm

Will there be a pop cap and if so how will it work?

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StuartMorgan
Developer
Posts: 114

Re: Pop Cap

Post#2 » Wed Mar 18, 2015 11:12 am

I'm assuming you mean the number of ships you can have in total?
Ships have an upkeep cost, so the only thing limiting the amount you can have is your total credits income from planets.

At the moment there are no hard coded limits, but its possible that could change in the future depending on balancing feedback.

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Catamus
Posts: 17

Re: Pop Cap

Post#3 » Thu Mar 19, 2015 8:03 pm

I agree with yer choice there Stuart Morgan. Unless there's a reason to limit a game feature that helps make the game feel like it is large-scale, you should not retard it.

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Geach
Posts: 18

Re: Pop Cap

Post#4 » Thu Mar 19, 2015 10:38 pm

Sorry, yes that is what I meant. So, typically what kind of scale do you normally get in terms of fleet numbers?

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StuartMorgan
Developer
Posts: 114

Re: Pop Cap

Post#5 » Fri Mar 20, 2015 6:47 pm

Geach wrote:Sorry, yes that is what I meant. So, typically what kind of scale do you normally get in terms of fleet numbers?

Around 100 vs 100 ships would be considered a really large battle, but in terms of total ships spread around your empire the upper limit would probably be in the thousands. Will vary a lot as it mainly depends on the number of planets the galaxy has and the available resources.

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Geach
Posts: 18

Re: Pop Cap

Post#6 » Fri Mar 20, 2015 9:20 pm

Thats fantastic, thanks!

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