Pop Cap
- StuartMorgan
- Developer
- Posts: 135
- Location: UK
Re: Pop Cap
I'm assuming you mean the number of ships you can have in total?
Ships have an upkeep cost, so the only thing limiting the amount you can have is your total credits income from planets.
At the moment there are no hard coded limits, but its possible that could change in the future depending on balancing feedback.
Ships have an upkeep cost, so the only thing limiting the amount you can have is your total credits income from planets.
At the moment there are no hard coded limits, but its possible that could change in the future depending on balancing feedback.
Re: Pop Cap
I agree with yer choice there Stuart Morgan. Unless there's a reason to limit a game feature that helps make the game feel like it is large-scale, you should not retard it.
Re: Pop Cap
Sorry, yes that is what I meant. So, typically what kind of scale do you normally get in terms of fleet numbers?
- StuartMorgan
- Developer
- Posts: 135
- Location: UK
Re: Pop Cap
Around 100 vs 100 ships would be considered a really large battle, but in terms of total ships spread around your empire the upper limit would probably be in the thousands. Will vary a lot as it mainly depends on the number of planets the galaxy has and the available resources.Geach wrote:Sorry, yes that is what I meant. So, typically what kind of scale do you normally get in terms of fleet numbers?