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Re: DevLog: March 2017 - Early Access Plans

Posted: Mon Jan 29, 2018 4:58 pm
by StuartMorgan
Thanks everyone for the comments :thumbup

You can not assume blindly that revenue from buyers will be good eoungh for you to stop any other earning activity. Better play it safe, and do not make risky decisions without making sure that risk is somewhat limited and that there is PLAN B just in case.

We will see... my living costs are very low. I expect early access sales to be enough to sustain me while working on the game full-time when we get to that point. :)

However I still want to take the time to make sure its fairly close to completion (everything on the first list) before I release the first early access version, and TRY to keep the time between early access and full release (version 1.0) to a minimum.

Re: DevLog: March 2017 - Early Access Plans

Posted: Mon Feb 19, 2018 5:09 pm
by Cornflakes_91
StuartMorgan wrote:We will see... my living costs are very low. I expect early access sales to be enough to sustain me while working on the game full-time when we get to that point. :)


be fukkin careful with that assessment.
not to be mean, but galaxial is very obscure to my knowledge, dont count on being able to sustain yourself until proven

Re: DevLog: March 2017 - Early Access Plans

Posted: Tue Feb 20, 2018 3:37 pm
by StuartMorgan
not to be mean, but galaxial is very obscure to my knowledge, dont count on being able to sustain yourself until proven

I kinda prefer it not being well known at this point, considering how long games like this take to make... especially for a solo developer. People lose interest. Given the choice again I would develop the game in total silence, and then do intense regular dev logs and a big marketing push just a few months before it actually releases.

Re: DevLog: March 2017 - Early Access Plans

Posted: Wed Feb 28, 2018 6:19 pm
by Laoakai
Also looking forward to playing this! One question: Can you provide the names of the ambient soundtrack you are using in your youtube videos or maybe even are already implemented in the game?
f.e. here:
https://www.youtube.com/watch?v=o20NpIg_MCg
or here:
https://www.youtube.com/watch?v=OaTh8skX_N0

Re: DevLog: March 2017 - Early Access Plans

Posted: Fri Mar 02, 2018 5:13 pm
by StuartMorgan
Laoakai wrote:Also looking forward to playing this! One question: Can you provide the names of the ambient soundtrack you are using in your youtube videos or maybe even are already implemented in the game?
f.e. here:
https://www.youtube.com/watch?v=o20NpIg_MCg
or here:
https://www.youtube.com/watch?v=OaTh8skX_N0


Here is the atmospheric ambience from the first video: https://www.soundsnap.com/node/113260

The other was made especially for Galaxial and they are implemented in the game.
You can listen to those here: https://soundcloud.com/stuartmorgan-2/sets/galaxial

Re: DevLog: March 2017 - Early Access Plans

Posted: Fri Mar 02, 2018 10:00 pm
by Laoakai
Cool thank you!!