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by Modest
Mon Mar 02, 2015 5:07 pm
Forum: Galaxial Discussion
Topic: AI opponents
Replies: 17
Views: 4924

Re: AI opponents

Not sure what will qualify as a high population planet yet... all planet types have a different maximum population limit so that complicates things. May I suggest something? Make "hard" line betwen High and Not High Population Planet. Don't play with "Desert planets have to have 100 ...
by Modest
Thu Feb 26, 2015 5:18 pm
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 11744

Re: Homeworld Remastered

Oh! Well... Tere were also Galaxy Radio in Fallout Series ;) And I agree that it does sounds cool, and actually it fits game, it's aesteticks, theme... I think that keeping it will be allright thing to do... However be open for possibility that You may be forced to change it - good to think of alter...
by Modest
Wed Feb 25, 2015 5:08 pm
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 11744

Re: Homeworld Remastered

StuartMorgan wrote:GalaxiaL


Sorry! My bad! Hmm... This name reminds me of a concept for future of our galaxy described in Isac Assimov's book "Foundation" :) Good book! Really good book! Is it where name got it's inspiration? ;)
by Modest
Wed Feb 25, 2015 5:51 am
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 11744

Re: Homeworld Remastered

Yea! I also watched this! TB made definietly great job explaining and pointing out diffrences! I have never played first part of Homeworld... I think that with remastered edition I will try it out :) And great that Higarians may clash on Skrims with "Higarians" from first part :D That coul...
by Modest
Tue Feb 10, 2015 4:20 pm
Forum: Galaxial Discussion
Topic: Galaxial Videos
Replies: 26
Views: 8107

Re: Galaxial Videos

+6 :thumbup :D :D :D
by Modest
Wed Feb 04, 2015 5:00 pm
Forum: Announcements
Topic: DevLog: Resources Bar
Replies: 10
Views: 4640

Re: DevLog: Resources Bar

Soo... Time for more feedback? :) I would stick to icon and text. This is why I think that way: Words will ensure that I will have easier learning curve when it comes to meanings of each button (Dan - You estimated that learning every one of them will take You 5 minutes - good for You, but not every...
by Modest
Tue Feb 03, 2015 5:40 am
Forum: Announcements
Topic: DevLog: Resources Bar
Replies: 10
Views: 4640

Re: DevLog: Resources Bar

Those asteroids belts... They look so beautifull... :)

Symbols on left part of menu bar are not very clear to recognise I must say ;) Still that is only a matter of learning it while playing a game, so no big deal I think ;)
by Modest
Mon Feb 02, 2015 5:13 pm
Forum: Suggestions
Topic: Moons
Replies: 5
Views: 3055

Re: Moons

Thank You for an answer... And I am glad to hear that moons will most propably find their way into Galaxial :) I think having many climate types would be better, as then you could assign more varied bonuses to each of them. Indeed it would be much better. Reason I suggested only one climate type is ...
by Modest
Sat Jan 31, 2015 5:27 pm
Forum: Suggestions
Topic: Moons
Replies: 5
Views: 3055

Re: Moons

A moon would be different, but if it orbits around a planet it would be too exposed to an attack from enemy (I think moon will be very near to planet "sector's" boundaries. Haha :) And I imagined it to be in halfway betwen boundaries and center... A bit after (from center point of view) a...
by Modest
Sat Jan 31, 2015 3:37 pm
Forum: Suggestions
Topic: Moons
Replies: 5
Views: 3055

Moons

All right. Planets do have asteroids belts, some does have rings also around them... Why not add moons to some planets? Of course those can not be simply aesteticks, they do have to have some important role in game to make them worth implemending to begin with. And it is need to be specified how the...
by Modest
Fri Jan 30, 2015 6:02 am
Forum: Off-Topic Discussion
Topic: Music
Replies: 8
Views: 8340

Re: Music

Than maybe I will share what I like? Sound like a decent idea... Here! Hope You will enjoy! ^^ https://www.youtube.com/watch?v=2HwtmYh9e8A OR(for orchestral version) https://www.youtube.com/watch?v=lBGyr32nKgk https://www.youtube.com/watch?v=0L_iOnLNt9M https://www.youtube.com/watch?v=Ye6YHQ8AZzU ht...
by Modest
Thu Jan 29, 2015 6:06 am
Forum: Galaxial Discussion
Topic: Introduce yourself!
Replies: 40
Views: 11835

Re: Introduce yourself!

Cats are indeed supreme. Ha ... ^^ @Modest, I love cats too This makes me think... Shouldn't we now create special faction on this forum that will try to bruttaly force ... Um, I ment diplomatically encourage Stuart to add alien Cat Faction that would have totally overpowered ships and technology i...
by Modest
Wed Jan 28, 2015 5:39 pm
Forum: Announcements
Topic: DevLog: The making of Giru!
Replies: 31
Views: 9176

Re: DevLog: The making of Giru!

Wow! Lot's of options here to choose from :D Great! :)
by Modest
Wed Jan 28, 2015 4:34 pm
Forum: Announcements
Topic: DevLog: The making of Giru!
Replies: 31
Views: 9176

Re: DevLog: The making of Giru!

I just wanted to jump here and say that I am VERY glad to see that ships types/roles will have more or less standarised amount of firepower :) I mean - that each destroyer will have 2-3 medium weapons and 2-3 small ones, while each battleship will have 3-4 medium and 1-2 big (or something like that ...
by Modest
Tue Jan 27, 2015 6:06 pm
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 11744

Re: Homeworld Remastered

Did anyone play Hegemony: Legions of Iron? or Star Ruler? Played both of them... Star Ruler is not worth my time typing it's name even. Totally didn't liked that one (though they did great possibility of scaling things down - that single thing was awesome - AND ONLY THAT ONE IN MY PERSONAL OPINION)...

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