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by StuartMorgan
Wed Mar 25, 2015 5:07 pm
Forum: Modding
Topic: Modding Possibilities
Replies: 16
Views: 3523

Re: Modding Possibilities

How to attach a file from your computer to the forum?
Does not work.
I want to show here the picture, but for some reason cant
please help me.......... ;)

Attachments have been disabled, so you will need to upload it somewhere else and link to it using [img] tags.
by StuartMorgan
Wed Mar 25, 2015 2:09 pm
Forum: Modding
Topic: Modding Possibilities
Replies: 16
Views: 3523

Re: Modding Possibilities

You can (Stuart) let me (as the first), write in Russian? Please ... ;)

Sorry no. If everyone spoke in their native language the forums would be useless. ;)
by StuartMorgan
Wed Mar 25, 2015 11:00 am
Forum: Modding
Topic: Modding Possibilities
Replies: 16
Views: 3523

Re: Modding Possibilities

Я хотел узнать максимальный размер корабля в пикселях и минимальный. (если это возможно). Дело в том, что я уже довно конструирую корабли для мода, этот вопрос и просьба - связяны именно с этим. Please only use English on the forums in the future. Thank you. :) There are no maximum limits to the si...
by StuartMorgan
Fri Mar 20, 2015 6:47 pm
Forum: General
Topic: Pop Cap
Replies: 5
Views: 1569

Re: Pop Cap

Sorry, yes that is what I meant. So, typically what kind of scale do you normally get in terms of fleet numbers? Around 100 vs 100 ships would be considered a really large battle, but in terms of total ships spread around your empire the upper limit would probably be in the thousands. Will vary a l...
by StuartMorgan
Thu Mar 19, 2015 6:27 pm
Forum: General
Topic: Galaxial Videos
Replies: 26
Views: 6165

Re: Galaxial Videos

Really sorry its taking so long... I would like to show some capital ship battles in the next video, so I have been working on those. They are currently missing some weapons, explosion visual effects and the AI needs a bit of work.
by StuartMorgan
Wed Mar 18, 2015 11:12 am
Forum: General
Topic: Pop Cap
Replies: 5
Views: 1569

Re: Pop Cap

I'm assuming you mean the number of ships you can have in total? Ships have an upkeep cost, so the only thing limiting the amount you can have is your total credits income from planets. At the moment there are no hard coded limits, but its possible that could change in the future depending on balanc...
by StuartMorgan
Thu Mar 05, 2015 2:54 pm
Forum: General
Topic: Galaxial Videos
Replies: 26
Views: 6165

Re: Galaxial Videos

Sorry for the wait... still preparing things for a new video. There was more bugfixing and polish needed than I had anticipated, mostly relating to ship combat. :evil:
by StuartMorgan
Mon Mar 02, 2015 6:05 pm
Forum: General
Topic: AI opponents
Replies: 17
Views: 3277

Re: AI opponents

Insted write 500 Milion Population is needed for planet to be considered High Population Planet." Yes, this is what I had in mind. It should make planet types that can support high populations more valuable. What about if a planet has multiple neighboring planets. Not sure if only the one with...
by StuartMorgan
Mon Mar 02, 2015 12:30 pm
Forum: General
Topic: AI opponents
Replies: 17
Views: 3277

Re: AI opponents

All good ideas, Catamus. :thumbup Think of it this way, you have planets next to beside each other, A-B-C-D-E-F-G are all planets A is the capital and planet F is a high population planet. Planets B, E, and G are happy since B is nearest to the capital and E and G are nearest to the planet with a hi...
by StuartMorgan
Thu Feb 26, 2015 1:28 pm
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 5870

Re: Homeworld Remastered

Sorry! My bad! Hmm... This name reminds me of a concept for future of our galaxy described in Isac Assimov's book "Foundation" :) Good book! Really good book! Is it where name got it's inspiration? I choose that name because I saw "galaxial center" mentioned somewhere and though...
by StuartMorgan
Wed Feb 25, 2015 10:36 am
Forum: General Gaming Discussion
Topic: Homeworld Remastered
Replies: 16
Views: 5870

Re: Homeworld Remastered

As for TB - I hope that at right time Galaxia will bring His attention :) That would be great advertisment... ;)

I hope so too! That would be amazing.

Galaxia

GalaxiaL ;)
by StuartMorgan
Thu Feb 19, 2015 12:07 pm
Forum: General
Topic: AI opponents
Replies: 17
Views: 3277

Re: AI opponents

Is there any added value to the gameplay to have happiness as a factor in planet management? Planet happiness changes based on food supply, tax levels, luxury trade goods and planet bonuses. Low happiness means the planet population does not grow as fast and increases revolt risk. With the focus on...
by StuartMorgan
Wed Feb 18, 2015 11:39 am
Forum: General
Topic: AI opponents
Replies: 17
Views: 3277

Re: AI opponents

Will there be revolts and secession if a planet is unhappy with your rule and you're overstretched to help prevent the player and AI from blobbing? We'll see.... not sure how complex revolts will be to begin with. My ideas for this (not implemented yet) are: ⋅ When a planet revolts the up...
by StuartMorgan
Mon Feb 16, 2015 11:45 am
Forum: General
Topic: Galaxial Videos
Replies: 26
Views: 6165

Re: Galaxial Videos

This week I am going to be spending time to polish and tie up any loose ends for a new video.

I'm thinking rather than jumping straight to some action, I will first show the loading and galaxy creation screen then a test battle in-game afterwards... :think
by StuartMorgan
Mon Feb 16, 2015 11:39 am
Forum: General
Topic: Introduce yourself!
Replies: 40
Views: 7995

Re: Introduce yourself!

Hi and welcome!

The style of the artwork is what immediately caught my eye.

In a good way I hope! :P

It's only going to get better from now on. :)

Indeed. It should be an exciting year for Galaxial...

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