Well... If Carriers will ever be a thing in Galaxial (I do hope they will!) than I would just love to see their fighters/bombers to circle mothership during non-combat time
Actually... One thing that I noticed and wonder about right now is how smaller ships behave with bigger ones. On provided screenshoots we all see small ships to circle around bigger ones. Was that done on purpose of those screenshoots only? Or is that general behavior of smaller ships when in same f...
Now this is really interesting. I do like Planet Development in Stellaris, so I am sure I will like it here as well. One thing that I do not like in Stellaris is how little there is neighbooring modificators. I do think that it would be nice to have more of them and not only positive ones! Yea... I ...
Thanks :) The last one it would be good to have a faction using that theme and style. Right. It does looks like completly diffrent style, that doesn't mix well with other ships presented, or even other ships I saw so far. And since we are talking here about factions... How many of them do you plan ...
Hey! Those are some nice looking ships there :) I personally like the last "arrow" one :) As for making unique ships per faction - why not go third way... Make all ships that are "baseline" to be shared. So every faction will have "base" variant of starting ships (I do ...
This looks really interesting! And I must say that I really like it. It looks very straight-foward with every higher tier of same module becoming clearly superior than it's version from lower tier. Not to mention that slots for research modifiers and fact that they do come in with partly randomised ...
Mainly because I have been working on the game part-time, otherwise I wouldn't be able to afford living costs. Early access (if it does happen) will mean it becomes full time and my only focus. As much as I do encourage you to go with Early Acces (important point to note - I do not know how agreeme...
Ok. I have been thinking quilte long about this one (I started to think before I posted suggestion about diffrent races) and I am quite sure I want to share it with Developer and community. Those of You who read my suggestions propably do know it already, but for everybody else... All of my suggesti...
Great post, and yeah everything you said at the beginning is accurate. Hoho! Glad to hear that I do remember stuff correctly :) And even more glad that You liked that long post of mine... Be warned! Next one will come in some time in future as I am thinking about another suggestion - long term sugg...
Uhh... Have been thinking about it for longer than month. Decided to share, get Your point of view on that matter and put in some suggestions... But before I will get to the point, I want to underline greatly that I am thinking about really LOOOOOOONG term suggestions. So... As I remember, there wil...
Regional Capitals... Trade Hubs... Population Centers... Core Worlds... We can use whatever name we want - core idea is that some planets will become more important than others, and will get more influence than others, and will gather more power (military, economical or political) than others. I cho...
What about if a planet has multiple neighboring planets. Not sure if only the one with the highest population should affect it, or add the populations of them all together and use that combined value... Hmm... Personally I think that... That there should be very clear rule when planets' population ...