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by Geach
Wed Mar 07, 2018 5:08 pm
Forum: Announcements
Topic: DevLog: February 2018 - Ship Graphics
Replies: 9
Views: 1336

Re: DevLog: February 2018 - Ship Graphics

This is probably a long shot but can we get a video of a small play through like a handful of planets? You haven't put up a video in ages.
by Geach
Sat Mar 03, 2018 6:31 pm
Forum: Announcements
Topic: DevLog: February 2018 - Ship Graphics
Replies: 9
Views: 1336

Re: DevLog: February 2018 - Ship Graphics

I am currently debating whether to have completely unique ship graphics (and art style) for each playable faction. Rather than my previous decision of having most of them shared between all Human factions, while only having a few unique ones each. I think that adding this will pay off in the long r...
by Geach
Thu Feb 08, 2018 6:42 am
Forum: Announcements
Topic: DevLog: January 2018 - Modules and Research
Replies: 8
Views: 3234

Re: DevLog: January 2018 - Modules and Research

For each panel it should say how many modifiers you have for the module and the maximum amount you can have.
by Geach
Tue Feb 06, 2018 2:03 am
Forum: Announcements
Topic: DevLog: January 2018 - Modules and Research
Replies: 8
Views: 3234

Re: DevLog: January 2018 - Modules and Research

you got the faction variants from eve didnt you?
by Geach
Fri Feb 02, 2018 9:52 pm
Forum: Announcements
Topic: DevLog: January 2018 - Modules and Research
Replies: 8
Views: 3234

Re: DevLog: January 2018 - Modules and Research

Enhanced maybe should be Modified?
by Geach
Fri Sep 01, 2017 9:48 pm
Forum: Announcements
Topic: DevLog: August 2017 - Populations and Migration
Replies: 3
Views: 1981

Re: DevLog: August 2017

*forced labor and prison colonies* Slave Planets whoohoo!
by Geach
Mon Jul 17, 2017 11:06 pm
Forum: General
Topic: Update?
Replies: 12
Views: 3913

Re: Update?

Bump where is June? Hey, I had a lot of holiday time in June and there wasn't much "interesting" development stuff to share with you... so I decided to do a combined June/July update at the end of this month instead of a rather lackluster one. I'm very sorry for not notifying everyone. th...
by Geach
Mon Jul 17, 2017 4:11 am
Forum: General
Topic: Update?
Replies: 12
Views: 3913

Re: Update?

Bump where is June?
by Geach
Mon Jul 17, 2017 4:11 am
Forum: General
Topic: Introduce yourself!
Replies: 40
Views: 7394

Re: Introduce yourself!

its not out yet so none of us except stuart
by Geach
Sat Jun 03, 2017 2:06 am
Forum: Announcements
Topic: DevLog: May 2017 - Ship Roles and Armour
Replies: 17
Views: 2759

Re: DevLog: May 2017

are shields going to work the same way?
by Geach
Fri Jun 02, 2017 7:59 pm
Forum: Announcements
Topic: DevLog: May 2017 - Ship Roles and Armour
Replies: 17
Views: 2759

Re: DevLog: May 2017

so just by having 1 armor you mitigate 50% of all incoming damage?
by Geach
Wed May 03, 2017 2:19 am
Forum: Announcements
Topic: DevLog: April 2017 - Easter Break
Replies: 4
Views: 1488

Re: DevLog: April 2017

are you going to put in carrier type ships? And if so are they going to have interchangable parts for say different fighter/bomber loadouts?
by Geach
Sun Apr 23, 2017 9:10 pm
Forum: Announcements
Topic: DevLog: March 2017 - Early Access Plans
Replies: 20
Views: 6328

Re: DevLog: March 2017

any chance in the next log to show some more on the economy and show how resources are gained?
by Geach
Tue Mar 28, 2017 10:51 pm
Forum: General
Topic: Early Access
Replies: 6
Views: 1445

Re: Early Access

He has "been looking into the idea" of early access, not get your hopes up :(
by Geach
Tue Feb 28, 2017 10:55 pm
Forum: Announcements
Topic: DevLog: February 2017 - Graphics Rendering
Replies: 3
Views: 1528

Re: DevLog: February 2017

I like the addition of the distance of asteroids so it seems like a real field.

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